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HCI
2009
15 years 4 months ago
Partially Observable Markov Decision Process (POMDP) Technologies for Sign Language Based Human-Computer Interaction
Sign language (SL) recognition modules in human-computer interaction systems need to be both fast and reliable. In cases where multiple sets of features are extracted from the SL d...
Sylvie C. W. Ong, David Hsu, Wee Sun Lee, Hanna Ku...
CSEE
2011
Springer
14 years 10 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ICDE
2009
IEEE
223views Database» more  ICDE 2009»
16 years 8 months ago
Another Outlier Bites the Dust: Computing Meaningful Aggregates in Sensor Networks
Abstract-- Recent work has demonstrated that readings provided by commodity sensor nodes are often of poor quality. In order to provide a valuable sensory infrastructure for monito...
Antonios Deligiannakis, Yannis Kotidis, Vasilis Va...
WWW
2009
ACM
16 years 7 months ago
Computers and iphones and mobile phones, oh my!: a logs-based comparison of search users on different devices
We present a logs-based comparison of search patterns across three platforms: computers, iPhones and conventional mobile phones. Our goal is to understand how mobile search users ...
Maryam Kamvar, Melanie Kellar, Rajan Patel, Ya Xu
WWW
2003
ACM
16 years 7 months ago
SHOCK: communicating with computational messages and automatic private profiles
A computationally enhanced message contains some embedded programmatic components that are interpreted and executed automatically upon receipt. Unlike ordinary text email or insta...
Rajan M. Lukose, Eytan Adar, Joshua R. Tyler, Caes...