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CSE
2009
IEEE
16 years 1 months ago
Parallel Computation of Nash Equilibria in N-Player Games
—We propose a parallel algorithm for finding Nash equilibria in n-player noncooperative games. The algorithm is based on enumerating the supports of mixed strategies in parallel...
Jonathan Widger, Daniel Grosu
IROS
2007
IEEE
93views Robotics» more  IROS 2007»
16 years 20 days ago
Computational sensor networks
— We propose Computational Sensor Networks as a methodology to exploit models of physical phenomena in order to better understand the structure of the sensor network. To do so, i...
Thomas C. Henderson, Christopher A. Sikorski, Edwa...
ACSC
2000
IEEE
15 years 10 months ago
A Low-Cost High-Impact Computer Science Show for Family Audiences
Science shows are commonly presented for the general public, and especially children, at science centers and festivals. Usually they use attention-grabbing experiments from the ph...
Tim Bell
ACSW
2006
15 years 7 months ago
Building computational grids with apple's Xgrid middleware
Apple's release of the Xgrid framework for distributed computing introduces a new technology solution for loosely coupled distributed computation. In this paper systematicall...
Baden Hughes
ARCS
2004
Springer
15 years 11 months ago
Implementation and Evaluation of a Parallel-External Algorithm for Cycle Structure Computation on a PC-Cluster
Abstract: We report on our experiences with the implementation of a parallel algorithm to compute the cycle structure of a permutation given as an oracle. As a sub-problem, the cyc...
Latifa Boursas, Jörg Keller