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AGS
2009
Springer
16 years 28 days ago
Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc Project
This paper addresses an ongoing experience in the design of an artificial agent taking decisions in a role playing game populated by human agents and by artificial agents. At fi...
Jean-Pierre Briot, Alessandro Sordoni, Eurico Vasc...
HRI
2010
ACM
16 years 24 days ago
Judging a bot by its cover: an experiment on expectation setting for personal robots
—Managing user expectations of personal robots becomes particularly challenging when the end-user just wants to know what the robot can do, and neither understands nor cares abou...
Steffi Paepcke, Leila Takayama
ISORC
2007
IEEE
16 years 18 days ago
Experiences from Applying WCET Analysis in Industrial Settings
Knowing the program timing characteristics is fundamental to the successful design and execution of real-time systems. Today, measurement-based timing analysis tools such as in-ci...
Jan Gustafsson, Andreas Ermedahl
ACMACE
2006
ACM
16 years 8 days ago
Straw-like user interface: virtual experience of the sensation of drinking using a straw
The Straw-like User Interface is a novel interface system that allows us to virtually experience the sensations of drinking. These sensations are created based on referencing samp...
Yuki Hashimoto, Naohisa Nagaya, Minoru Kojima, Sat...
ESCIENCE
2005
IEEE
15 years 12 months ago
Experiences with GRIA - Industrial Applications on a Web Services Grid
The GRIA project set out to make the Grid usable by industry. The GRIA middleware is based on Web Services, and designed to meet the needs of industry for security and business-to...
Mike Surridge, Steve Taylor, David De Roure, Ed Za...