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JMM2
2006
138views more  JMM2 2006»
15 years 6 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
JMM2
2006
212views more  JMM2 2006»
15 years 6 months ago
K-means Tracker: A General Algorithm for Tracking People
Abstract-- In this paper, we present a clustering-based tracking algorithm for tracking people (e.g. hand, head, eyeball, body, and lips). It is always a challenging task to track ...
Chunsheng Hua, Haiyuan Wu, Qian Chen, Toshikazu Wa...
JMM2
2006
151views more  JMM2 2006»
15 years 6 months ago
On the Use of External Face Features for Identity Verification
Abstract-- In general automatic face classification applications images are captured in natural environments. In these cases, the performance is affected by variations in facial im...
Àgata Lapedriza, David Masip, Jordi Vitri&a...
JMM2
2006
111views more  JMM2 2006»
15 years 6 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
MANSCI
2008
96views more  MANSCI 2008»
15 years 6 months ago
Staffing of Time-Varying Queues to Achieve Time-Stable Performance
Continuing research by Jennings, Mandelbaum, Massey and Whitt (1996), we investigate methods to perform time-dependent staffing for many-server queues. Our aim is to achieve time-...
Zohar Feldman, Avishai Mandelbaum, William A. Mass...
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