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ICALT
2003
IEEE
15 years 12 months ago
Exploratory + Collaborative Learning in Programming: A Framework for the Design of Learning Activities
In this paper, we propose a framework for the design of learning activities, which follows the key idea of the “Learning-for-Use” model and adopts characteristics from the exp...
Agoritsa Gogoulou, Evangelia Gouli, Maria Grigoria...
EPS
1997
Springer
15 years 11 months ago
Performance-Enhanced Genetic Programming
Genetic Programming is increasing in popularity as the basis for a wide range of learning algorithms. However, the technique has to date only been successfully applied to modest t...
Chris Clack, Tina Yu
ATAL
2006
Springer
15 years 10 months ago
SeSAm: implementation of agent-based simulation using visual programming
In this paper, we present the most important features of SeSAm, a modeling and simulation platform for multi-agent simulations. Based on a declarative, explicit model representati...
Franziska Klügl, Rainer Herrler, Manuel Fehle...
DLOG
2007
15 years 9 months ago
Exploiting Conjunctive Queries in Description Logic Programs
We present cq-programs, which enhance nonmonotonic description logics (dl-) programs by conjunctive queries (CQ) and union of conjunctive queries (UCQ) over Description Logics kno...
Thomas Eiter, Giovambattista Ianni, Thomas Krennwa...
GECCO
2010
Springer
249views Optimization» more  GECCO 2010»
15 years 8 months ago
Towards improved dispatching rules for complex shop floor scenarios: a genetic programming approach
Developing dispatching rules for manufacturing systems is a tedious process, which is time- and cost-consuming. Since there is no good general rule for different scenarios and ob...
Torsten Hildebrandt, Jens Heger, Bernd Scholz-Reit...