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SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
16 years 6 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
MOBISYS
2005
ACM
16 years 6 months ago
Reincarnating PCs with portable SoulPads
The ability to walk up to any computer, personalize it, and use it as one's own has long been a goal of mobile computing research. We present SoulPad, a new approach based on...
Ramón Cáceres, Casey Carter, Chandra...
184
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ICASSP
2009
IEEE
16 years 1 months ago
Acoustic fall detection using Gaussian mixture models and GMM supervectors
We present a system that detects human falls in the home environment, distinguishing them from competing noise, by using only the audio signal from a single far-field microphone....
Xiaodan Zhuang, Jing Huang, Gerasimos Potamianos, ...
ICRA
2009
IEEE
126views Robotics» more  ICRA 2009»
16 years 1 months ago
Leaving Flatland: Toward real-time 3D navigation
— We report our first experiences with Leaving Flatland, an exploratory project that studies the key challenges of closing the loop between autonomous perception and action on c...
Benoit Morisset, Radu Bogdan Rusu, Aravind Sundare...
IROS
2009
IEEE
212views Robotics» more  IROS 2009»
16 years 1 months ago
3D feature based mapping towards mobile robots' enhanced performance in rescue missions
— This paper presents a feature based 3D mapping approach with regard to obtaining compact models of semistructured environments such as partially destroyed buildings where mobil...
Paloma de la Puente, Diego Rodríguez-Losada...