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USENIX
2008
15 years 9 months ago
Cutting Corners: Workbench Automation for Server Benchmarking
A common approach to benchmarking a server is to measure its behavior under load from a workload generator. Often a set of such experiments is required-perhaps with different serv...
Piyush Shivam, Varun Marupadi, Jeffrey S. Chase, T...
SI3D
2003
ACM
16 years 4 days ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
VRST
2003
ACM
16 years 3 days ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
IROS
2007
IEEE
165views Robotics» more  IROS 2007»
16 years 1 months ago
A bayesian conceptualization of space for mobile robots
Abstract— The future of robots, as our companions is dependent on their ability to understand, interpret and represent the environment in a human compatible manner. Towards this ...
Shrihari Vasudevan, Roland Siegwart
ISCAS
2002
IEEE
110views Hardware» more  ISCAS 2002»
15 years 11 months ago
Incorporation of input glitches into power macromodeling
Previous research on power macromodeling has always assumed glitch-free input signals. However, in an actual operating environment, the input signals of a circuit can contain glit...
Xun Liu, Marios C. Papaefthymiou