The subject of this demonstration is natural language interaction, focusing on adaptivity and profiling of the dialogue management and the generated output (text and speech). Thes...
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
The existing studies of a dialogue system can be classified into two major parts. One is a study for a practical system, and the other is a study to understand a principal of dial...
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
Dynamical systems theory is used here as a theoretical language and tool to design a distributed control archictecture that generates navigation in formation, integrated with obst...