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JMLR
2010
154views more  JMLR 2010»
15 years 1 months ago
MOA: Massive Online Analysis
Massive Online Analysis (MOA) is a software environment for implementing algorithms and running experiments for online learning from evolving data streams. MOA includes a collecti...
Albert Bifet, Geoff Holmes, Richard Kirkby, Bernha...
CHI
2011
ACM
14 years 10 months ago
From garments to gardens: negotiating material relationships online and 'by hand'
From home improvement to scrapbooking, leisure activities performed “by hand” increasingly involve digital tools. In turn, software and devices to support handwork are prolife...
Elizabeth Goodman, Daniela Rosner
POPL
2003
ACM
16 years 7 months ago
From symptom to cause: localizing errors in counterexample traces
There is significant room for improving users' experiences with model checking tools. An error trace produced by a model checker can be lengthy and is indicative of a symptom...
Thomas Ball, Mayur Naik, Sriram K. Rajamani
UIST
1997
ACM
15 years 10 months ago
Immersion in Desktop Virtual Reality
This paper explores techniques for evaluating and improving immersion in Desktop Virtual Reality (VR). Three experiments are reported which extend findings on immersion in VR repo...
George G. Robertson, Mary Czerwinski, Maarten van ...
SIGCSE
2009
ACM
107views Education» more  SIGCSE 2009»
16 years 7 months ago
Foss 101: engaging introductory students in the open source movement
Can engaging students in free and open source software (FOSS) pique their interest in computer science? This paper describes an introductory computer science course that introduce...
Ralph Morelli, Trishan R. de Lanerolle