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FMOODS
2007
15 years 8 months ago
Distributed Applications Implemented in Maude with Parameterized Skeletons
Abstract. Algorithmic skeletons are a well-known approach for implementing parallel and distributed applications. Declarative versions typically use higher-order functions in funct...
Adrián Riesco, Alberto Verdejo
ISCAPDCS
2008
15 years 8 months ago
Parallel Embedded Systems: Where Real-Time and Low-Power Meet
This paper introduces a combination of models and proofs for optimal power management via Dynamic Frequency Scaling and Dynamic Voltage Scaling. The approach is suitable for syste...
Zdravko Karakehayov, Yu Guo
ISIM
2007
15 years 8 months ago
Deriving Prototypes from UML 2.0 Sequence Diagrams
Executable prototypcs generatcd on early stages of software development bring many benefits, first of all they help to develop and validate systcm's spccification. The paper p...
Zbigniew Huzar, Grzegorz Loniewski
AAAI
2004
15 years 8 months ago
Synthetic Adversaries for Urban Combat Training
This paper describes requirements for synthetic adversaries for urban combat training and MOUTBots, a prototype application. The MOUTBots use a commercial computer game to define,...
Robert E. Wray, John E. Laird, Andrew Nuxoll, Devv...
WCET
2007
15 years 7 months ago
Timing Analysis of Body Area Network Applications
Body area network (BAN) applications have stringent timing requirements. The timing behavior of a BAN application is determined not only by the software complexity, inputs, and ar...
Liang Yun, Abhik Roychoudhury, Tulika Mitra