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ICIW
2008
IEEE
16 years 1 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
ICESS
2007
Springer
16 years 28 days ago
Handling Control Data Flow Graphs for a Tightly Coupled Reconfigurable Accelerator
In an embedded system including a base processor integrated with a tightly coupled accelerator, extracting frequently executed portions of the code (hot portion) and executing thei...
Hamid Noori, Farhad Mehdipour, Morteza Saheb Zaman...
SAMOS
2007
Springer
16 years 27 days ago
Towards Multi-application Workload Modeling in Sesame for System-Level Design Space Exploration
The Sesame modeling and simulation framework aims at early and thus efficient system-level design space exploration of embedded multimedia system architectures. So far, Sesame onl...
Mark Thompson, Andy D. Pimentel
189
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MLDM
2009
Springer
15 years 11 months ago
Assisting Data Mining through Automated Planning
The induction of knowledge from a data set relies in the execution of multiple data mining actions: to apply filters to clean and select the data, to train different algorithms (...
Fernando Fernández, Daniel Borrajo, Susana ...
ATAL
1999
Springer
15 years 11 months ago
Towards a Distributed, Environment-Centered Agent Framework
Abstract. This paper will discuss the internal architecture for an agent framework called DECAF (Distributed Environment Centered Agent Framework). DECAF is a software toolkit for ...
John R. Graham, Keith Decker