OpenCL is a programming language standard which enables the programmer to express the application by structuring its computation as kernels. The OpenCL compiler is given the explic...
Pekka O. Jaskelainen, Carlos S. de La Lama, Pablo ...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
A stream processor executes an application that has been decomposed into a sequence of kernels that operate on streams of data elements. During the execution of a kernel, all stre...
Xuejun Yang, Li Wang, Jingling Xue, Yu Deng, Ying ...
—One step in the verification of hard real-time systems is to determine upper bounds on the worst-case execution times (WCET) of tasks. To obtain tight bounds, a WCET analysis h...
The H.264 decoder has a sequential, control intensive front end that makes it difficult to leverage the potential performance of emerging manycore processors. Preparsing is a fun...
Jike Chong, Nadathur Satish, Bryan C. Catanzaro, K...