In this paper we examine the possibilities of using voxel representations as a generic way for expressing complex and feature-rich geometry on current and future GPUs. We present ...
In this paper, we propose a high-order graph matching formulation to address non-rigid surface matching. The singleton terms capture the geometric and appearance similarities (e.g...
Yun Zeng, Chaohui Wang, Yang Wang, Xianfeng Gu, Di...
A framework is presented for estimating the pose of a camera based on images extracted from a single omnidirectional image of an urban scene, given a 2D map with building outlines...
We propose a multi-view stereo reconstruction algorithm which recovers urban scenes as a combination of meshes and geometric primitives. It provides a compact model while preservi...