The paper is a short tutorial on the multiscale differential geometric possibilities of the front-end visual receptive fields, modeled by Gaussian derivative kernels. The paper is ...
This paper gives a brief overview of FG, a formal system for doing Euclidean geometry whose basic syntactic elements are geometric diagrams, and which has been implimentented as th...
This paper focuses on an approach to modeling shapes through the use of evolutionary optimization or genetic algorithms for functionally represented geometric objects. This repres...
This paper investigates the homography which transforms a set of points in projective space when undergoing a rigid translation, termed a projective translation. A representation ...
A view-dependent multiresolution triangulation algorithm is presented for a real-time flythrough. The triangulation of the terrain is generated incrementally onthe-fly during th...