This paper presents a robust and blind watermarking algorithm for threedimensional (3D) meshes. The watermarking primitive is an intrinsic 3D shape descriptor: the analytic and co...
This paper describes techniques for dynamically modeling the 2-D appearance and 3-D geometry of a
scene by integrating information from a moving camera. These techniques are illus...
We present a framework for edge detection in range images acquired by a time of flight laser sensor. Our edge detection approach is inspired by [7], in the context of which edge d...
Surfaces subdivision is an important means for geometric computing of surfaces in CAD. This paper proposes a new quadric subdivision for canal surfaces in this paper, RQ-sphere dec...
We use methods of combinatorics of polytopes together with geometrical and computational ones to obtain the complete list of compact hyperbolic Coxeter npolytopes with n + 3 facet...