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» Evolving the Game of Life
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ECAL
1995
Springer
15 years 9 months ago
Evolving Artificial Neural Networks that Develop in Time
Although recently there has been an increasing interest in studing genetically-based development using Artificial Life models, the mapping of the genetic information into the phen...
Stefano Nolfi, Domenico Parisi
GECCO
2007
Springer
168views Optimization» more  GECCO 2007»
16 years 7 days ago
Evolutionary benefits of evolvable component integration
A system composed of multiple interacting components is capable of responding to contextual information and producing a higher range of non-linear responses to stimuli compared to...
David Malkin, R. Beau Lotto
GAMEON
2009
15 years 3 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
UAIS
2011
237views more  UAIS 2011»
15 years 1 months ago
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Bei Yuan, Eelke Folmer, Frederick C. Harris
DIGRA
2003
Springer
15 years 11 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley