Abstract— This paper compares the use of temporal difference learning (TDL) versus co-evolutionary learning (CEL) for acquiring position evaluation functions for the game of Othe...
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
Versioning systems such as CVS exhibit a large potential to investigate and understand the evolution of large software systems. Bug Reporting systems such as Bugzilla help to unde...
As the complexity of nowadays systems continues to grow, we are moving away from creating individual components from scratch, toward methodologies that emphasize composition of re...
Radu Marculescu, Jan M. Rabaey, Alberto L. Sangiov...
The pace of technological change requires applications to constantly evolve. Service Oriented Architecture (SOA) promises to render this evolution more flexible. We present a cas...