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CIG
2006
IEEE
16 years 1 months ago
Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation
Abstract— This paper compares the use of temporal difference learning (TDL) versus co-evolutionary learning (CEL) for acquiring position evaluation functions for the game of Othe...
Simon M. Lucas, Thomas Philip Runarsson
CIG
2006
IEEE
16 years 1 months ago
Modeling Children's Entertainment in the Playware Playground
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
CSMR
2006
IEEE
16 years 1 months ago
Software Bugs and Evolution: A Visual Approach to Uncover Their Relationship
Versioning systems such as CVS exhibit a large potential to investigate and understand the evolution of large software systems. Bug Reporting systems such as Bugzilla help to unde...
Marco D'Ambros, Michele Lanza
DATE
2006
IEEE
91views Hardware» more  DATE 2006»
16 years 1 months ago
Is "Network" the next "Big Idea" in design?
As the complexity of nowadays systems continues to grow, we are moving away from creating individual components from scratch, toward methodologies that emphasize composition of re...
Radu Marculescu, Jan M. Rabaey, Alberto L. Sangiov...
DSRT
2006
IEEE
16 years 1 months ago
Design of Distributed Collaborative Application through Service Aggregation
The pace of technological change requires applications to constantly evolve. Service Oriented Architecture (SOA) promises to render this evolution more flexible. We present a cas...
Andrew Roczniak, Jamil Melhem, Pierre Lévy,...