We develop a model of golfer putting skill and combine it with physics-based putt trajectory and holeout models to study the impact of doubling the radius of the hole on the putti...
We present a machine learning framework that automatically generates a model set of landmarks for some class of registered 3D objects: here we use human faces. The aim is to repla...
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
A major challenge for face recognition algorithms lies in the variance faces undergo while changing pose. This problem is typically addressed by building view dependent models bas...
Abstract. Two main challenges of robot action planning in real domains are uncertain action effects and dynamic environments. In this paper, an instance-based action model is lear...