The family of natural evolution strategies (NES) offers a principled approach to real-valued evolutionary optimization by following the natural gradient of the expected fitness....
Tobias Glasmachers, Tom Schaul, Yi Sun, Daan Wiers...
We present the design of a computation engine for a real-time laparoscopic surgery simulator. Since this simulator requires realistic real-time and real-world behaviour, a physica...
Alex Rhomberg, Rolf Enzler, Markus Thaler, Gerhard...
Iterative stencil loops (ISLs) are used in many applications and tiling is a well-known technique to localize their computation. When ISLs are tiled across a parallel architecture...
We consider a graph-theoretical formalization of the process of gene assembly in ciliates introduced in Ehrenfeucht et al (2003), where a gene is modeled as a signed graph. The ge...
This paper introduces a new model, i.e. state-coupled replicator dynamics, expanding the link between evolutionary game theory and multiagent reinforcement learning to multistate ...