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ATAL
2006
Springer
15 years 10 months ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
193
Voted
DSD
2003
IEEE
100views Hardware» more  DSD 2003»
15 years 12 months ago
Fast Heuristics for the Edge Coloring of Large Graphs
Heuristic algorithms for coloring the edges of large undirected single-edge graphs with (or very close to) the minimal number of colors are presented. Compared to simulated anneal...
Mario Hilgemeier, Nicole Drechsler, Rolf Drechsler
219
Voted
GECCO
2010
Springer
172views Optimization» more  GECCO 2010»
15 years 11 months ago
Biogeography-based optimization with blended migration for constrained optimization problems
Biogeography-based optimization (BBO) is a new evolutionary algorithm based on the science of biogeography. We propose two extensions to BBO. First, we propose blended migration. ...
Haiping Ma, Dan Simon
GECCO
2007
Springer
183views Optimization» more  GECCO 2007»
15 years 10 months ago
Evolving distributed agents for managing air traffic
Air traffic management offers an intriguing real world challenge to designing large scale distributed systems using evolutionary computation. The ability to evolve effective air t...
Adrian K. Agogino, Kagan Tumer
COCOON
2006
Springer
15 years 10 months ago
Reconstructing Evolution of Natural Languages: Complexity and Parameterized Algorithms
In a recent article, Nakhleh, Ringe and Warnow introduced perfect phylogenetic networks--a model of language evolution where languages do not evolve via clean speciation--and form...
Iyad A. Kanj, Luay Nakhleh, Ge Xia