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SCA
2007
15 years 9 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...
VISSYM
2007
15 years 9 months ago
Viewpoint Selection for Intervention Planning
Viewpoint selection is crucial for medical intervention planning. The interactive exploration of a scene with 3d objects involves the systematic analysis of several anatomic struc...
Konrad Mühler, Mathias Neugebauer, Christian ...
BMVC
2002
15 years 9 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
AAAI
2008
15 years 9 months ago
Hybrid Markov Logic Networks
Markov logic networks (MLNs) combine first-order logic and Markov networks, allowing us to handle the complexity and uncertainty of real-world problems in a single consistent fram...
Jue Wang, Pedro Domingos
AAAI
2008
15 years 9 months ago
Make3D: Depth Perception from a Single Still Image
Humans have an amazing ability to perceive depth from a single still image; however, it remains a challenging problem for current computer vision systems. In this paper, we will p...
Ashutosh Saxena, Min Sun, Andrew Y. Ng