We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Viewpoint selection is crucial for medical intervention planning. The interactive exploration of a scene with 3d objects involves the systematic analysis of several anatomic struc...
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Markov logic networks (MLNs) combine first-order logic and Markov networks, allowing us to handle the complexity and uncertainty of real-world problems in a single consistent fram...
Humans have an amazing ability to perceive depth from a single still image; however, it remains a challenging problem for current computer vision systems. In this paper, we will p...