Sciweavers

4959 search results - page 439 / 992
» Evolution maps and applications
Sort
View
PRL
2007
89views more  PRL 2007»
15 years 6 months ago
Segmentation of heterogeneous blob objects through voting and level set formulation
Blob-like structures occur often in nature, where they aid in cueing and the pre-attentive process. These structures often overlap, form perceptual boundaries, and are heterogeneo...
Hang Chang, Qing Yang, Bahram Parvin
JSAC
2010
91views more  JSAC 2010»
15 years 5 months ago
Constructing low-connectivity and full-coverage three dimensional sensor networks
Abstract—Low-connectivity and full-coverage three dimensional Wireless Sensor Networks (WSNs) have many real-world applications. By low connectivity, we mean there are at least k...
Chuanlin Zhang, Xiaole Bai, Jin Teng, Dong Xuan, W...
TVCG
2010
180views more  TVCG 2010»
15 years 5 months ago
Result-Driven Exploration of Simulation Parameter Spaces for Visual Effects Design
—Graphics artists commonly employ physically-based simulation for the generation of effects such as smoke, explosions, and similar phenomena. The task of finding the correct par...
Stefan Bruckner, Torsten Möller
IPCV
2010
15 years 5 months ago
Video Action Recognition Using Residual Vector Quantization and Hidden Markov Models
In this paper, we discuss usage of a multi-stage Residual Vector Quantization (RVQ) strategy for human action recognition. To the best of our knowledge, this is the first reported...
Salman Aslam, Christopher F. Barnes, Aaron F. Bobi...
CHI
2009
ACM
15 years 4 months ago
Multitouch and surface computing
Natural user interfaces (NUI) such as multitouch and surface computing are positioned as the next major evolution in computing and user interfaces. Just graphical user interfaces ...
Steven C. Seow, Dennis R. Wixon, Scott MacKenzie, ...