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ICIW
2008
IEEE
16 years 1 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
170
Voted
SAINT
2007
IEEE
16 years 1 months ago
Reconfigurable Systems with a User-Centric Focus
Today's reconfigurable radio systems have several interesting functionalities ranging from traditional reconfigurable systems operating at the physical layer only to fully fl...
Giovanni Bartolomeo, Stefano Salsano, Nicola Blefa...
GECCO
2010
Springer
212views Optimization» more  GECCO 2010»
15 years 12 months ago
Generative and developmental systems
This paper argues that multiagent learning is a potential “killer application” for generative and developmental systems (GDS) because key challenges in learning to coordinate ...
Kenneth O. Stanley
ISMVL
2000
IEEE
121views Hardware» more  ISMVL 2000»
15 years 11 months ago
Evolvable Hardware: From On-Chip Circuit Synthesis to Evolvable Space Systems
Evolvable Hardware (EHW) refers to HW design and self-reconfiguration using evolutionary/genetic mechanisms. The paper presents an overview of some key concepts of EHW, comments o...
Adrian Stoica
ATC
2006
Springer
15 years 10 months ago
Towards a Standards-Based Autonomic Context Management System
Abstract. Pervasive computing applications must be sufficiently autonomous to adapt their behaviour to changes in computing resources and user requirements. This capability is know...
Jadwiga Indulska, Karen Henricksen, Peizhao Hu