Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of...
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...
The mobile robot localization problem is decomposed into two stages attitude estimation followed by position estimation. The innovation of our method is the use of a smoother, in ...
Stergios I. Roumeliotis, Gaurav S. Sukhatme, Georg...
On-line analytical processing (OLAP) requires e cient processing of complex decision support queries over very large databases. It is well accepted that pre-computed data cubes ca...
David Wai-Lok Cheung, Bo Zhou, Ben Kao, Hongjun Lu...