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PODC
2000
ACM
15 years 10 months ago
Garbage collection of timestamped data in Stampede
Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of...
Rishiyur S. Nikhil, Umakishore Ramachandran
SIGGRAPH
2000
ACM
15 years 10 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
EH
1999
IEEE
351views Hardware» more  EH 1999»
15 years 10 months ago
Evolvable Hardware or Learning Hardware? Induction of State Machines from Temporal Logic Constraints
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...
ICRA
1999
IEEE
114views Robotics» more  ICRA 1999»
15 years 10 months ago
Smoother Based 3-D Attitude Estimation for Mobile Robot Localization
The mobile robot localization problem is decomposed into two stages attitude estimation followed by position estimation. The innovation of our method is the use of a smoother, in ...
Stergios I. Roumeliotis, Gaurav S. Sukhatme, Georg...
CIKM
1999
Springer
15 years 10 months ago
Requirement-Based Data Cube Schema Design
On-line analytical processing (OLAP) requires e cient processing of complex decision support queries over very large databases. It is well accepted that pre-computed data cubes ca...
David Wai-Lok Cheung, Bo Zhou, Ben Kao, Hongjun Lu...
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