We propose an object-oriented (OO) formulation and implementation of lazy/delayed evaluation by reusing and extending an existing linear recursive structure (LRS) framework with t...
Developers of interactive software are confronted by a variety of software tools to help them design and implement user interfaces. They often resort to ad hoc means of tool select...
Continuing improvements in semiconductor density are enabling new classes of System-on-a-Chip architectures that combine extensive processing logic and high-density memory. Many o...
David L. Landis, Paul T. Hulina, Scott Deno, Luke ...
We propose a methodology that can be used to compare and evaluate Artificial Intelligence architectures and is motivated by fundamental properties required by general intelligent ...
Abstract. In this paper we suggest a strategy to design job scheduling systems. To this end, we first split a scheduling system into three components: Scheduling policy, objective ...