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TVCG
2008
112views more  TVCG 2008»
15 years 6 months ago
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure
Abstract-Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL an...
Brian E. Paul, Sean Ahern, E. Wes Bethel, Eric Bru...
ISCA
2007
IEEE
94views Hardware» more  ISCA 2007»
15 years 6 months ago
Tailoring quantum architectures to implementation style: a quantum computer for mobile and persistent qubits
In recent years, quantum computing (QC) research has moved from the realm of theoretical physics and mathematics into real implementations [9]. With many different potential hardw...
Eric Chi, Stephen A. Lyon, Margaret Martonosi
CLUSTER
2004
IEEE
15 years 10 months ago
An efficient end-host architecture for cluster communication
Cluster computing environments built from commodity hardware have provided a cost-effective solution for many scientific and high-performance applications. Likewise, middleware te...
Xin Qi, Gabriel Parmer, Richard West
PVLDB
2010
166views more  PVLDB 2010»
15 years 4 months ago
Complex Event Detection at Wire Speed with FPGAs
Complex event detection is an advanced form of data stream processing where the stream(s) are scrutinized to identify given event patterns. The challenge for many complex event pr...
Louis Woods, Jens Teubner, Gustavo Alonso
FCCM
2006
IEEE
120views VLSI» more  FCCM 2006»
16 years 7 days ago
FPGAs, GPUs and the PS2 - A Single Programming Methodology
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony’s Playstation 2 vector units offer scope for hardware acceleration of applications. Implementin...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...