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» Evaluation of fault-tolerant policies using simulation
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CHI
2005
ACM
16 years 6 months ago
Design and evaluation challenges of serious games
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
Elaine M. Raybourn, Nathan Bos
COMPLEXITY
2010
120views more  COMPLEXITY 2010»
15 years 3 months ago
The complexity of partition tasks
In this paper we introduce the Partition Task problem class along with a complexity measure to evaluate its instances and a performance measure to quantify the ability of a system...
Fernando Eesponda, Matías Vera-Cruz, Jorge ...
EUROPAR
2008
Springer
15 years 7 months ago
DGSim: Comparing Grid Resource Management Architectures through Trace-Based Simulation
Abstract. Many advances in grid resource management are still required to realize the grid computing vision of the integration of a worldwide computing infrastructure for scientifi...
Alexandru Iosup, Omer Ozan Sonmez, Dick H. J. Epem...
GLOBECOM
2007
IEEE
16 years 12 days ago
Analyzing Performance of Multi-User Scheduling Jointly with AMC and ARQ
—This paper deals with the analytical evaluation of the average delay, the packet-loss rate (PLR) and the throughput of a multi-user (MU) wireless system that capitalizes on a cr...
Mario Poggioni, Luca Rugini, Paolo Banelli
AAAI
2006
15 years 7 months ago
Decision Making in Uncertain Real-World Domains Using DT-Golog
DTGolog, a decision-theoretic agent programming language based on the situation calculus, was proposed to ease some of the computational difficulties associated with Markov Decisi...
Mikhail Soutchanski, Huy Pham, John Mylopoulos