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196
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JPDC
2008
134views more  JPDC 2008»
15 years 6 months ago
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs...
Pedro Morillo, Aron Bierbaum, Patrick Hartling, Ma...
226
Voted
MSS
2003
IEEE
151views Hardware» more  MSS 2003»
16 years 4 days ago
Accurate Modeling of Cache Replacement Policies in a Data Grid
Caching techniques have been used to improve the performance gap of storage hierarchies in computing systems. In data intensive applications that access large data files over wid...
Ekow J. Otoo, Arie Shoshani
233
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INFOCOM
2011
IEEE
14 years 10 months ago
BodyT2: Throughput and time delay performance assurance for heterogeneous BSNs
—Body sensor networks (BSNs) have been developed for a set of performance-critical applications, including smart healthcare, assisted living, emergency response, athletic perform...
Zhen Ren, Gang Zhou, Andrew Pyles, Matthew Keally,...
ECRTS
2004
IEEE
15 years 10 months ago
Pessimistic Concurrency Control and Versioning to Support Database Pointers in Real-Time Databases
In this paper we present a concurrency control algorithm that allows co-existence of soft real-time, relational database transactions, and hard real-time database pointer transact...
Dag Nyström, Mikael Nolin, Aleksandra Tesanov...
179
Voted
SIGSOFT
2008
ACM
16 years 7 months ago
Requirements engineering: from craft to discipline
Getting the right software requirements under the right environment assumptions is a critical precondition for developing the right software. This task is intrinsically difficult....
Axel van Lamsweerde