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DKE
2007
115views more  DKE 2007»
15 years 6 months ago
An improved methodology on information distillation by mining program source code
This paper presents a methodology for knowledge acquisition from source code. We use data mining to support semiautomated software maintenance and comprehension and provide practi...
Yiannis Kanellopoulos, Christos Makris, Christos T...
PAMI
2008
188views more  PAMI 2008»
15 years 6 months ago
Segmentation and Tracking of Multiple Humans in Crowded Environments
Segmentation and tracking of multiple humans in crowded situations is made difficult by interobject occlusion. We propose a model-based approach to interpret the image observations...
Tao Zhao, Ramakant Nevatia, Bo Wu
SIGIR
2008
ACM
15 years 6 months ago
Re-ranking search results using document-passage graphs
We present a novel passage-based approach to re-ranking documents in an initially retrieved list so as to improve precision at top ranks. While most work on passage-based document...
Michael Bendersky, Oren Kurland
LPAR
2010
Springer
15 years 5 months ago
Labelled Unit Superposition Calculi for Instantiation-Based Reasoning
The Inst-Gen-Eq method is an instantiation-based calculus which is complete for first-order clause logic modulo equality. Its distinctive feature is that it combines first-order ...
Konstantin Korovin, Christoph Sticksel
VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
15 years 4 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...