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IICS
2003
Springer
15 years 12 months ago
Semantic Geocast Using a Self-organizing Infrastructure
Geocast mechanisms allow a sender to transmit network packets to receivers residing at a certain geographical region. Geocast forms the basis for a number of location-based service...
Jörg Roth
ECAI
2008
Springer
15 years 8 months ago
Online Rule Learning via Weighted Model Counting
Online multiplicative weight-update learning algorithms, such as Winnow, have proven to behave remarkably for learning simple disjunctions with few relevant attributes. The aim of ...
Frédéric Koriche
VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
15 years 5 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
NAACL
2007
15 years 8 months ago
Entity Extraction is a Boring Solved Problem - Or is it?
This paper presents empirical results that contradict the prevailing opinion that entity extraction is a boring solved problem. In particular, we consider data sets that resemble ...
Marc Vilain, Jennifer Su, Suzi Lubar
IJHCI
2008
92views more  IJHCI 2008»
15 years 6 months ago
Coupling the Users: The Benefits of Paired User Testing for iDTV
Interactive digital television (iDTV) is a social medium and must therefore be tested in a context as close to real life as possible. This explains why we saw the potential and im...
Tara Shrimpton-Smith, Bieke Zaman, David Geerts