Sciweavers

1700 search results - page 252 / 340
» Evaluating user experiences in games
Sort
View
EMINDS
2007
97views more  EMINDS 2007»
15 years 6 months ago
Exploring Text-based and Graphical-based Usable Interfaces for Mobile Chat Systems
Abstract Current text-based mobile chat systems hinder navigation with long chat archive in a limited screen display. Moreover, it is time consuming and cumbersome to track message...
Daniel Kuen Seong Su
WWW
2011
ACM
15 years 1 months ago
Network bucket testing
Bucket testing, also known as A/B testing, is a practice that is widely used by on-line sites with large audiences: in a simple version of the methodology, one evaluates a new fea...
Lars Backstrom, Jon M. Kleinberg
IPM
2007
143views more  IPM 2007»
15 years 6 months ago
QCS: A system for querying, clustering and summarizing documents
Information retrieval systems consist of many complicated components. Research and development of such systems is often hampered by the difficulty in evaluating how each particula...
Daniel M. Dunlavy, Dianne P. O'Leary, John M. Conr...
CHI
2007
ACM
16 years 6 months ago
Context & usability testing: user-modeled information presentation in easy and difficult driving conditions
A 2x2 enhanced Wizard-of-Oz experiment (N = 32) was conducted to compare two different approaches to presenting information to drivers in easy and difficult driving conditions. Da...
Jiang Hu, Andi Winterboer, Clifford Nass, Johanna ...
CHI
2007
ACM
16 years 6 months ago
The VVIP system: encouraging the use of public transport in Edinburgh
This article is concerned with the encouragement and promotion of the use of buses in Edinburgh, especially among visually impaired users and tourists / migrant workers. The repor...
Darren James Thomson, Marius Gylseth, Robert McGar...