Sciweavers

1700 search results - page 225 / 340
» Evaluating user experiences in games
Sort
View
IADIS
2004
15 years 7 months ago
Telecollaboration - a case study for performance analysis of voip systems
The evolving nature of complex traffic issues of IP (Internet Protocol)-based Telecollaboration (TC) business system technology requires an intuitive understanding for the partici...
Venkatesh Mahadevan, Zenon Chaczko
SIGIR
2008
ACM
15 years 6 months ago
A bayesian logistic regression model for active relevance feedback
Relevance feedback, which traditionally uses the terms in the relevant documents to enrich the user's initial query, is an effective method for improving retrieval performanc...
Zuobing Xu, Ram Akella
FAST
2009
15 years 4 months ago
BORG: Block-reORGanization for Self-optimizing Storage Systems
This paper presents the design, implementation, and evaluation of BORG, a self-optimizing storage system that performs automatic block reorganization based on the observed I/O wor...
Medha Bhadkamkar, Jorge Guerra, Luis Useche, Sam B...
CHI
2005
ACM
16 years 6 months ago
Tool for accurately predicting website navigation problems, non-problems, problem severity, and effectiveness of repairs
The Cognitive Walkthrough for the Web (CWW) is a partially automated usability evaluation method for identifying and repairing website navigation problems. Building on five earlie...
Marilyn Hughes Blackmon, Muneo Kitajima, Peter G. ...
ICWS
2009
IEEE
16 years 3 months ago
Integrating Behavioral Trust in Web Service Compositions
Algorithms for composing Web services (WS) traditionally utilize the functional and quality-of-service parameters of candidate services to decide which services to include in the ...
Sharon Paradesi, Prashant Doshi, Sonu Swaika