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» Evaluating user experiences in games
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CHI
2009
ACM
16 years 7 months ago
GestureBar: improving the approachability of gesture-based interfaces
GestureBar is a novel, approachable UI for learning gestural interactions that enables a walk-up-and-use experience which is in the same class as standard menu and toolbar interfa...
Andrew Bragdon, Robert C. Zeleznik, Brian Williams...
TEI
2010
ACM
132views Hardware» more  TEI 2010»
16 years 1 months ago
Interactions around a contextually embedded system
This paper discusses observations of visitor interactions around a museum installation, focusing on how physical setup and shape of two variants of the installation, a telescope-l...
Eva Hornecker
CHI
2006
ACM
16 years 11 days ago
Negotiating presence-in-absence: contact, content and context
On the basis of a longitudinal field study of domestic communication, we report some essential constituents of the user experience of awareness of others who are distant in space ...
Steve Howard, Jesper Kjeldskov, Mikael B. Skov, Ka...
RE
2004
Springer
15 years 11 months ago
Requirements for Requirements Management Tools
Tools for managing systems requirements help keeping specifications consistent, up-to-date and accessible. Since the requirements for complex systems are themselves complex inform...
Matthias Hoffmann, Nikolaus Kühn, Matthias We...
IJDAR
2000
60views more  IJDAR 2000»
15 years 6 months ago
Integrated text and line-art extraction from a topographic map
Our proposed approach to text and line-art extraction requires accurately locating a text-string box and identifying external line vectors incident on the box. The results of extra...
Luyang Li, George Nagy, Ashok Samal, Sharad C. Set...