Sciweavers

1700 search results - page 205 / 340
» Evaluating user experiences in games
Sort
View
ICSEA
2006
IEEE
16 years 12 days ago
UbiNet: A Generic and Ubiquitous Service Provider Framework
—In mobile environment, it is very common that mobile devices periodically stay in disconnection mode. In a networked world as today, computer users rely on network services so h...
Jinsuo Zhang, Sumi Helal
SIGIR
2004
ACM
15 years 11 months ago
Human versus machine in the topic distillation task
This paper reports on and discusses a set of user experiments using the TREC 2003 Web interactive track protocol. The focus is on comparing humans and machine algorithms in terms ...
Mingfang Wu, Gheorghe Muresan, Alistair McLean, Mu...
CSE
2009
IEEE
16 years 1 months ago
Towards Automating Social Engineering Using Social Networking Sites
—A growing number of people use social networking sites to foster social relationships among each other. While the advantages of the provided services are obvious, drawbacks on a...
Markus Huber, Stewart Kowalski, Marcus Nohlberg, S...
EMNLP
2008
15 years 7 months ago
A Casual Conversation System Using Modality and Word Associations Retrieved from the Web
In this paper we present a textual dialogue system that uses word associations retrieved from the Web to create propositions. We also show experiment results for the role of modal...
Shinsuke Higuchi, Rafal Rzepka, Kenji Araki
SOUPS
2005
ACM
15 years 12 months ago
Developing privacy guidelines for social location disclosure applications and services
In this article, we describe the design process of Reno, a location-enhanced, mobile coordination tool and person finder. The design process included three field experiments: a ...
Giovanni Iachello, Ian E. Smith, Sunny Consolvo, M...