This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
Memory transactions, similar to database transactions, allow a programmer to focus on the logic of their program and let the system ensure that transactions are atomic and isolate...
Haris Volos, Andres Jaan Tack, Neelam Goyal, Micha...
Placement is one of the most important steps in the RTLto-GDSII synthesis process, as it directly defines the interconnects, which have become the bottleneck in circuit and syste...
Jason Cong, Tim Kong, Joseph R. Shinnerl, Min Xie,...
Embedded software is a preferred choice for implementing system functionality in modern System-on-Chip (SoC) designs, due to the high flexibility, and lower engineering costs pro...
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...