The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Human nonverbal behavior recognition from multiple cues and modalities has attracted a lot of interest in recent years. Despite the interest, many research questions, including th...
Stavros Petridis, Hatice Gunes, Sebastian Kaltwang...
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Mechanical models for soft human organs are necessary for a variety of medical applications, such as surgical planning, virtual reality surgery simulators, and for diagnostic purpo...
Creating accurate haptic models of physical devices is critical to improving the realism and immersiveness of virtual environments. This paper addresses the problem of modeling th...