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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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ETRA
2010
ACM
221views Biometrics» more  ETRA 2010»
16 years 1 months ago
Advanced gaze visualizations for three-dimensional virtual environments
Gaze visualizations represent an effective way for gaining fast insights into eye tracking data. Current approaches do not adequately support eye tracking studies for three-dimens...
Sophie Stellmach, Lennart Nacke, Raimund Dachselt
AGI
2008
15 years 7 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
FAST
2009
15 years 4 months ago
Dynamic Resource Allocation for Database Servers Running on Virtual Storage
We introduce a novel multi-resource allocator to dynamically allocate resources for database servers running on virtual storage. Multi-resource allocation involves proportioning t...
Gokul Soundararajan, Daniel Lupei, Saeed Ghanbari,...
BCSHCI
2008
15 years 7 months ago
Human-centric framework for perceptually adaptive interfaces
Multimodal interfaces have long held the promise of enhanced and effective human machine interaction. The ultimate goal of multimodal interfaces is to facilitate human activity al...
Priyamvada Tripathi
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 10 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi