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ATAL
2009
Springer
16 years 29 days ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
ICCV
2009
IEEE
16 years 11 months ago
Evaluating Information Contributions of Bottom-up and Top-down Processes
This paper presents a method to quantitatively evaluate information contributions of individual bottom-up and topdown computing processes in object recognition. Our objective is...
Xiong Yang, Tianfu Wu, Song-Chun Zhu
ICPR
2002
IEEE
16 years 7 months ago
Quasi-Invariants for Human Action Representation and Recognition
Although human action recognition has been the subject of much research in the past, the issue of viewpoint invariance has received scarce attention. In this paper, we present an ...
Vasu Parameswaran, Rama Chellappa
AGI
2011
14 years 10 months ago
Generalization of Figure-Ground Segmentation from Binocular to Monocular Vision in an Embodied Biological Brain Model
Abstract. Humans have the remarkable ability to generalize from binocular to monocular figure-ground segmentation of complex scenes. This is clearly evident anytime we look at a p...
Brian Mingus, Trent Kriete, Seth A. Herd, Dean Wya...
JDCTA
2010
160views more  JDCTA 2010»
15 years 1 months ago
Learning and Decision Making in Human During a Game of Matching Pennies
To gain insights into the neural basis of such adaptive decision-making processes, we investigated the nature of learning process in humans playing a competitive game with binary ...
Jianfeng Hu, Xiaofeng Li, Jinghai Yin