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» Evaluating the Modeling and Use of Emotion in Virtual Humans
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CHI
2006
ACM
16 years 6 months ago
Making memories: applying user input logs to interface design and evaluation
In this paper, we describe our approach to designing interface components that automate the logging of user input. These recorded logs of user-system interactions can serve as a b...
Tamara Babaian, Wendy T. Lucas, Heikki Topi
CVIU
2007
240views more  CVIU 2007»
15 years 6 months ago
Objective evaluation of approaches of skin detection using ROC analysis
Skin detection is an important indicator of human presence and actions in many domains, including interaction, interfaces and security. It is commonly performed in three steps: tr...
Stephen Schmugge, Sriram Jayaram, Min C. Shin, Leo...
TSE
2002
122views more  TSE 2002»
15 years 6 months ago
Virtual Benchmarking and Model Continuity in Prototyping Embedded Multiprocessor Signal Processing Systems
The complexity of hardware/software codesign of embedded real-time signal processing systems can be reduced by rapid system prototyping (RSP). However, existing RSP frameworks do n...
Randall S. Janka, Linda M. Wills, Lewis B. Baumsta...
RAS
2008
167views more  RAS 2008»
15 years 5 months ago
Bio-mimetic impedance control of robotic manipulator for dynamic contact tasks
A human performs a variety of skillful movements by adjusting dynamic characteristics of his or her musculoskeletal system according to a task involved. Such characteristics of hu...
Toshio Tsuji, Yoshiyuki Tanaka
ICASSP
2007
IEEE
16 years 19 days ago
A Novel Adaptive Crosstalk Cancellation using Psychoacoustic Model for 3D Audio
In rendering a virtual sound over two loudspeakers, adaptive inverse filtering is required for crosstalk cancellation. Although various adaptive algorithms have been proposed for...
Jun Jun Seong Kim, Sang-Gyun Kim, Chang D. Yoo