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IVS
2006
84views more  IVS 2006»
15 years 6 months ago
Finding and understanding reusable designs from large hierarchical repositories
This paper describes a prototype called CoMem (Corporate Memory) that supports the finding and understanding of useful items in large hierarchical repositories. The particular dom...
Peter Demian, Renate Fruchter
IVS
2006
97views more  IVS 2006»
15 years 6 months ago
Human perception of structure in shaded space-filling visualizations
Very early in the object recognition process the human visual system extracts shading information. While shading can enhance the visibility of structures, it can have a negative i...
Pourang Irani, Dean Slonowsky, Peer Shajahan
JMLR
2006
80views more  JMLR 2006»
15 years 6 months ago
Using Machine Learning to Guide Architecture Simulation
An essential step in designing a new computer architecture is the careful examination of different design options. It is critical that computer architects have efficient means by ...
Greg Hamerly, Erez Perelman, Jeremy Lau, Brad Cald...
JMM2
2006
111views more  JMM2 2006»
15 years 6 months ago
A Microscopic Telepathology System for Multiresolution Computer-Aided Diagnostics
The aim of the presented system is simplification and speedup of the daily pathological examination routine. The system combines telepathology with computer-aided diagnostics algor...
Grigory Begelman, Michael Pechuk, Ehud Rivlin, Edm...
MAGS
2008
122views more  MAGS 2008»
15 years 6 months ago
Integrating embodied conversational agent components with a generic framework
Embodied Conversational Agents (ECAs) are computer generated life-like characters that interact with human users in face-to-face conversations. To achieve natural multi-modal conve...
Hung-Hsuan Huang, Aleksandra Cerekovic, Kateryna T...