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ICPPW
2006
IEEE
16 years 17 days ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
ICSM
2006
IEEE
16 years 17 days ago
Reengineering User Interfaces of E-Commerce Applications Using Business Processes
E-commerce applications are designed to streamline the business processes for an organization. Graphical user interfaces allow business users to perform daily business activities ...
Qi Zhang, Rongchao Chen, Ying Zou
IEEEARES
2006
IEEE
16 years 17 days ago
Sandboxing in myKlaim
The µKlaim calculus is a process algebra designed to study the programming of distributed systems consisting of a number of locations each having their own tuple space and collec...
René Rydhof Hansen, Christian W. Probst, Fl...
IJCNN
2006
IEEE
16 years 17 days ago
Reinforcement Learning for Parameterized Motor Primitives
Abstract— One of the major challenges in both action generation for robotics and in the understanding of human motor control is to learn the “building blocks of movement genera...
Jan Peters, Stefan Schaal
INFOCOM
2006
IEEE
16 years 17 days ago
Comparison Studies between Pre-Shared and Public Key Exchange Mechanisms for Transport Layer Security
Abstract— The pre-shared key based mechanisms for Transport Layer Security (TLS) were recently standardized by the IETF to extend the set of ciphersuites by utilizing existing ke...
Fang-Chun Kuo, Hannes Tschofenig, Fabian Meyer, Xi...