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ACMACE
2005
ACM
16 years 7 days ago
Designing sound for a pervasive mobile game
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...
MM
2005
ACM
110views Multimedia» more  MM 2005»
16 years 7 days ago
JADE: jabber-based authoring in distributed environments
We present our initial results in developing a framework for collaborative multimedia authoring tools. This research is motivated by the lack of tools that take into account consu...
Andrew Roczniak, Abdulmotaleb El-Saddik
143
Voted
SIGCSE
2005
ACM
80views Education» more  SIGCSE 2005»
16 years 7 days ago
PL-detective: experiences and results
Last year we described the PL-Detective, a system for building exercises and demonstrations in a programming languages course. One of the main goals of the PL-Detective was to pro...
Amer Diwan, Michele H. Jackson, William M. Waite, ...
UIST
2005
ACM
16 years 7 days ago
Preference elicitation for interface optimization
Decision-theoretic optimization is becoming a popular tool in the user interface community, but creating accurate cost (or utility) functions has become a bottleneck — in most c...
Krzysztof Gajos, Daniel S. Weld
DAWAK
2005
Springer
16 years 6 days ago
A Decremental Algorithm for Maintaining Frequent Itemsets in Dynamic Databases
Data mining and machine learning must confront the problem of pattern maintenance because data updating is a fundamental operation in data management. Most existing data-mining alg...
Shichao Zhang, Xindong Wu, Jilian Zhang, Chengqi Z...