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HCI
2007
15 years 8 months ago
Designing a Direct Manipulation HUD Interface for In-Vehicle Infotainment
This paper introduces a novel design approach for an automotive direct manipulation interface. The proposed design, as applied in a fullwindshield Head-Up Display system, aims to i...
Vassilis Charissis, Martin Naef, Stylianos Papanas...
IUSED
2008
15 years 8 months ago
Designing Usable Applications based on Web Services
One trend in software development is to implement application functionalities through Web services. This eases the possibility of developing interactive applications exploiting fu...
Fabio Paternò, Carmen Santoro, Lucio Davide...
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MBEES
2007
15 years 8 months ago
Towards Tool Support for Service-Oriented Development of Embedded Automotive Systems
: The development of embedded systems is a challenging task because of the distributed, reactive and real-time nature of such systems. Distribution of embedded components across bu...
Vina Ermagan, To-ju Huang, Ingolf H. Krüger, ...
SNPD
2008
15 years 8 months ago
The Implementation and Execution Framework of a Role Model Based Language, EpsilonJ
In the social reality, objects communicate with each other by means of assuming roles to establish collaboration, and then can adaptively change their roles to obtain other intera...
Supasit Monpratarnchai, Tamai Tetsuo
FLAIRS
2004
15 years 8 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder