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SIGGRAPH
2000
ACM
15 years 11 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
ICPP
1999
IEEE
15 years 11 months ago
SLC: Symbolic Scheduling for Executing Parameterized Task Graphs on Multiprocessors
Task graph scheduling has been found effective in performance prediction and optimization of parallel applications. A number of static scheduling algorithms have been proposed for...
Michel Cosnard, Emmanuel Jeannot, Tao Yang
IPPS
1997
IEEE
15 years 10 months ago
DPF: A Data Parallel Fortran Benchmark Suite
We present the Data Parallel Fortran (DPF) benchmark suite, a set of data parallel Fortran codes forevaluatingdata parallel compilers appropriatefor any target parallel architectu...
Y. Charlie Hu, S. Lennart Johnsson, Dimitris Kehag...
AFRIGRAPH
2001
ACM
15 years 10 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
IDMS
2000
Springer
131views Multimedia» more  IDMS 2000»
15 years 10 months ago
Spatially Aware Local Communication in the RAUM System
In this paper, we propose a new paradigm for local communication between devices in Ubiquitous Computing environments, assuming a multitude of computerized everyday appliances comm...
Felix Hupfeld, Michael Beigl