We initiate a general study of pseudo-random implementations of huge random objects, and apply it to a few areas in which random objects occur naturally. For example, a random obj...
We present an interactive, hybrid human-computer method for object classification. The method applies to classes of objects that are recognizable by people with appropriate expert...
Traditional data-oriented programming languages such as dataflow s and stream languages provide a natural abstraction for parallel programming. In these languages, a developer fo...
Multiple sensors are commonly fused to improve the detection and recognition performance of computer vision and pattern recognition systems. The traditional approach to determine ...
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...