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IWPC
2005
IEEE
16 years 14 days ago
Clustering Software Artifacts Based on Frequent Common Changes
Changes of software systems are less expensive and less error-prone if they affect only one subsystem. Thus, clusters of artifacts that are frequently changed together are subsyst...
Dirk Beyer, Andreas Noack
NETGAMES
2005
ACM
16 years 13 days ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
CIS
2005
Springer
16 years 12 days ago
Concept Chain Based Text Clustering
Different from familiar clustering objects, text documents have sparse data spaces. A common way of representing a document is as a bag of its component words, but the semantic re...
Shaoxu Song, Jian Zhang, Chunping Li
GCC
2005
Springer
16 years 12 days ago
A Routing Protocol Based on Trust for MANETs
Abstract. Ad hoc network is a peer-to-peer grid system. The combination of the Knowledge Grid and ad hoc network could have a great effect on the future interconnection environment...
Cuirong Wang, Xiaozong Yang, Yuan Gao
ICALP
2005
Springer
16 years 12 days ago
Tight Lower Bounds for Query Processing on Streaming and External Memory Data
We study a clean machine model for external memory and stream processing. We show that the number of scans of the external data induces a strict hierarchy (as long as work space is...
Martin Grohe, Christoph Koch, Nicole Schweikardt