Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such ...
— We study the problem of assigning subscribers to brokers in a wide-area content-based publish/subscribe system. A good assignment should consider both subscriber interests in t...
The global deployment of IP multicast has been slow due to the difficulties related to heterogeneity, scalability, manageability, and lack of a robust inter-domain multicast rout...
Abstract—In this paper we analyze the M/G/1 processor sharing queue with heavy tailed services and with impatient customers. It is assumed that impatience depends on the value of...
Jacqueline Boyer, Fabrice Guillemin, Philippe Robe...
P2P systems are increasingly used for efficient, scalable data sharing. Popular applications focus on massive file sharing. However, advanced applications such as online communiti...
Mohamed Jawad, Patricia Serrano-Alvarado, Patrick ...