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HIS
2008
15 years 7 months ago
Improving the Performance of Partitioning Methods for Crowd Simulations
Simulating the realistic behavior of large crowds of autonomous agents is still a challenge for the computer graphics community. In order to handle large crowds, some scalable arc...
Guillermo Vigueras, Miguel Lozano, Juan Manuel Ord...
QEST
2006
IEEE
15 years 12 months ago
Compositional Performability Evaluation for STATEMATE
Abstract— This paper reports on our efforts to link an industrial state-of-the-art modelling tool to academic state-of-the-art analysis algorithms. In a nutshell, we enable timed...
Eckard Böde, Marc Herbstritt, Holger Hermanns...
INFOCOM
2003
IEEE
15 years 11 months ago
An Evaluation of Scalable Application-Level Multicast Built Using Peer-To-Peer Overlays
— Structured peer-to-peer overlay networks such as CAN, Chord, Pastry, and Tapestry can be used to implement Internet-scale application-level multicast. There are two general app...
Miguel Castro, Michael B. Jones, Anne-Marie Kermar...
IPPS
2007
IEEE
16 years 8 days ago
On the Design of Online Scheduling Algorithms for Advance Reservations and QoS in Grids
Abstract— We consider the problem of providing QoS guarantees to Grid users through advance reservation of resources. Advance reservation mechanisms provide the ability to alloca...
Claris Castillo, George N. Rouskas, Khaled Harfous...
SCHOLARPEDIA
2011
14 years 8 months ago
N-body simulations
Abstract. Scientists’ ability to generate and collect massive-scale datasets is increasing. As a result, constraints in data analysis capability rather than limitations in the av...