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CSEE
2008
Springer
15 years 8 months ago
Improving Knowledge Acquisition in Capstone Projects Using Learning Spaces for Experiential Learning
Students have to cope with new technologies, changing environments, and conflicting changes in capstone projects. They often lack practical experience, which might lead to failing...
Eric Ras, Jörg Rech
GECCO
2007
Springer
217views Optimization» more  GECCO 2007»
15 years 8 months ago
A quantitative analysis of memory requirement and generalization performance for robotic tasks
In autonomous agent systems, memory is an important element to handle agent behaviors appropriately. We present the analysis of memory requirements for robotic tasks including wal...
DaeEun Kim
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
DSD
2008
IEEE
139views Hardware» more  DSD 2008»
15 years 8 months ago
Revisiting the Cache Effect on Multicore Multithreaded Network Processors
Caching mechanism has achieved great success in general purpose processor; however, its deployment in Network Processor (NP) raises questions over its effectiveness under the new ...
Zhen Liu, Jia Yu, Xiaojun Wang, Bin Liu, Laxmi N. ...
ECAI
2008
Springer
15 years 8 months ago
Salience-driven Contextual Priming of Speech Recognition for Human-Robot Interaction
Abstract. The paper presents an implemented model for priming speech recognition, using contextual information about salient entities. The underlying hypothesis is that, in human-r...
Pierre Lison, Geert-Jan M. Kruijff
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