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SIGGRAPH
2000
ACM
15 years 11 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
ICCVW
1999
Springer
15 years 10 months ago
An Experimental Comparison of Stereo Algorithms
While many algorithms for computing stereo correspondence have been proposed, there has been very little work on experimentally evaluating algorithm performance, especially using r...
Richard Szeliski, Ramin Zabih
MICCAI
1999
Springer
15 years 10 months ago
Performance of Robotic Augmentation in Microsurgery-Scale Motions
This paper is part of the development process of a microsurgical "cooperating" assistant. To evaluate its applicability to augment fine surgical motions, we test precisio...
Rajesh Kumar 0001, Tushar M. Goradia, Aaron C. Bar...
DMSN
2007
ACM
15 years 10 months ago
A graph-based approach to vehicle tracking in traffic camera video streams
Vehicle tracking has a wide variety of applications, from law enforcement to traffic planning and public safety. However, the image resolution of the videos available from most tr...
Hamid Haidarian Shahri, Galileo Namata, Saket Navl...
3DPVT
2004
IEEE
115views Visualization» more  3DPVT 2004»
15 years 10 months ago
Specularity Elimination in Range Sensing for Accurate 3D Modeling of Specular Objects
We present a novel range sensing method that is capable of constructing accurate 3D models of specular objects. Our method utilizes a new range imaging concept called multi-peak r...
Johnny Park, Avinash C. Kak
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